Hardly Scarce

UNTITLED * Managed a few improvements to ‘Toxic Hell’, mainly the NPC who shills out the power ups (and boiled peanuts – not ready). Without this fellow the player will never escape level 1, and nor shall I. Some links… Srsly Wrong – Part I of three on Social Ecology (kinda annoying at times, but… Continue reading Hardly Scarce

Unforeseen Naps

I think I forgot to update this website in some time. I was a bit carried away with redesigning and reworking this ‘game’ of sorts, studying the River City Ransom sprite sheets. Added some CRT shader, a simple quest, double jump, better UI, and a bunch of other stuff. Wrote up some kinda manifesto for… Continue reading Unforeseen Naps

Barf City – Yet More Barf

I had hoped to draw more, but instead was consumed with scribbling down ideas for some manner of beat em up meets RPG meets platformer, ‘Super Double Zelda Dragon Ransom Bros. 2’ = BARF_CITY, and I cannot code for shit, but I hope some ‘charm’ will arise from this, can code be like ‘outsider art’,… Continue reading Barf City – Yet More Barf

Kurzarbeit is Best Arbeit

Working 9.6 hours a week is about as good as it gets. Remainder of hours spent awake are divided randomly across a few things worthy of exposing to the internet. 1. Spend much too much time learning to make a pixel platformer which now morphs into an actionRPG (it is the next tutorial in the… Continue reading Kurzarbeit is Best Arbeit

Emblem of Civilization (V)

I can’t say I did much this week, I am not sure where it went or when weeks begin and end, the axis is skewed as of late, mostly weighted in a direction that favors me, yet it seems to slide into places unplanned. I’ll just post a couple bits therefore.   As well I… Continue reading Emblem of Civilization (V)

Inherent Issues – Go Old School or Go Home

Past week has been pretty much just one drawing, some bits of changes on other works but mostly i just did this: I used to draw just in pencil, I’m sure that’s kinda the norm, HB lead pencil in a classroom = drawing to escape boredom. But then I got into ink and it became… Continue reading Inherent Issues – Go Old School or Go Home

Weekly ish – Loosely Updated in Yellow

All else fails, yellow works. A replacement midtone, semi opaque. Covers up the mistakes (kinda), people like color, and actually gives a nice Simpsons-esque quality to the drawing with a slight bit of the jaundice. – Yep… New big “Scroll” work continues its march towards victory over old and boring works I have little hope… Continue reading Weekly ish – Loosely Updated in Yellow